Game mechanics

Results: 258



#Item
21Information theory / Statistical theory / Statistics / Academia / Mathematics / Formal sciences / Game theory / Strategy / Mutual information / Entropy / Continuous game / Artificial intelligence

Relevant Information as a Formalised Approach to Evaluate Game Mechanics Christoph Salge and Tobias Mahlmann Abstract— We present a new approach to use adaptive AI and Information Theory to aid the evaluation of game m

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Source URL: game.itu.dk

Language: English - Date: 2010-08-11 15:23:00
22Windows games / Game design / Role-playing game terminology / Video game culture / Game mechanics / Video game design / Artificial intelligence / Non-player character / Gameplay / Game studies / The Elder Scrolls IV: Oblivion / Gonzalo Frasca

Game mechanics telling stories? An experiment Kristian Hjaltason, Steffen Christophersen IT University of Copenhagen Copenhagen, Denmark

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:59:01
23

Relevant Information as a Formalised Approach to Evaluate Game Mechanics Christoph Salge Tobias Mahlmann

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Source URL: www.lighti.de

Language: English - Date: 2010-07-28 11:23:00
    24Anchorhead / Expressive Intelligence Studio / Windows games / Game design / Ian Bogost / Gameplay / Noah Wardrip-Fruin / Grand Theft Auto V / Video game

    REPRESENTING AND REASONING ABOUT VIDEOGAME MECHANICS FOR AUTOMATED DESIGN SUPPORT A Thesis Presented to The Academic Faculty

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    Source URL: www.kmjn.org

    Language: English - Date: 2016-06-17 09:59:02
    25Gaming / Game design / Leisure / Software / Gameplay / Game mechanics / MDA framework / Grand Theft Auto V

    gameZ & ruleZ Conference on game mechanics in design and culture. http://www.gamezandrulez.ch Zurich, Switzerland October 2 - 3, 2015 Friday: Saturday:

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    Source URL: www.gamezandrulez.ch

    Language: English - Date: 2015-09-24 17:26:03
    26Game theory / Game design / Arts / Cognitive psychology / Computational creativity / Procedural generation / Metagaming / Nomic / Game engine / Game mechanics / Playtest / Standard

    Variations Forever: Flexibly Generating Rulesets from a Sculptable Design Space of Mini-Games Adam M. Smith and Michael Mateas  Abstract—Variations Forever is a novel game in which the player explores a vast design

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    Source URL: game.itu.dk

    Language: English - Date: 2010-08-10 12:41:00
    27

    Generating and Adapting Game Mechanics Alexander Zook and Mark O. Riedl School of Interactive Computing, College of Computing Georgia Institute of Technology Atlanta, Georgia, USA

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    Source URL: www.fdg2014.org

    Language: English - Date: 2014-04-16 20:00:38
      28Gaming / Behavioral economics / Software / Leisure / Gamification / Quantified Self / Achievement / Game mechanics / Gabe Zichermann

      Robert Endo – Engagement Manager, Intrepid Data, LLC Gamification and Rewards Programs Utilizing the IoT November 2, 2015 Gamification What is it?

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      Source URL: dw.connect.sys-con.com

      Language: English - Date: 2015-11-12 11:12:11
      29

      The use of motion in mobile device game mechanics A study of accelerometers on the Nokia N95 using Python Claire A Blackshaw s0027525

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      Source URL: www.claire-blackshaw.com

      Language: English - Date: 2016-04-02 05:57:13
        30

        Generating and Adapting Game Mechanics Alexander Zook and Mark O. Riedl School of Interactive Computing, College of Computing Georgia Institute of Technology Atlanta, Georgia, USA

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        Source URL: fdg2014.org

        Language: English - Date: 2014-04-16 20:00:38
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